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Team Profiles

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Nick

Anusin Panya

Senior Level - 6 years

3D Generalist 2D Graphics Artist

Software:

​Photoshop, After Effects, Blender, Maya

Nick is the senior designer, concept artist storyboard artist and After Effects artist.

 

He also knows his way around Maya, Blender and Unreal Engine. And is often called on to make scene layouts and renders.

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Everything from product labels, beautiful concept art, posters, software UI or fly by renders of our castle scenes, Nick is our man.

Nick's Gallery

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 Tat

Panutat Chumpiw

Senior Level - 6 years

Lead Sculptor 3D Modeler - Concept Artist

Software:

​Zbrush, Maya, Marvelous Designer, Photoshop, Blender

Tat is the senior sculpting artist. And also responsible for many of the innovative character  and creature designs in the studio.

 

He is also the one called upon to make realistic human and tissue sculpts for our medical simulations.

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He is also a master modeler and contributes his designs to our various projects.

Tat's Gallery

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Off

Naphat Kruttakra

Senior Level - 6 years

Sculptor 3D Modeler - Concept Artist

Software:

​Zbrush, Maya, Blender, Photoshop

Off is a talented sculptor and all around modeler.

 

His work can be seen all around the studio portfolio, even if not contributing his unique design work to characters and props, he is present with retopo assist, UV mapping and other miscellaneous modeling stasks.

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Off's Gallery

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Go's Gallery

Go

Phuttanapong Intha

Senior Level - 4 years

2D and 3D Painting, Modeler

Software:

​Blender, Substance Designer/Painter, Photoshop

Go is an be found painting everything from human organs to sci-fi robots and ships.

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He also is an all around modeler, and has a special interest in making space ships.